Nicolas Bouvier

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To explore the photography of French art director and concept designer Nicolas Bouvier is to become lost in strange new world, the inhabitants of which are dwarfed by the towering silhouettes of tree and mountains, or swallowed completely by eerie fog and haze. Though these landscapes are indeed real, shot in locations mostly in the Pacific Northwestern U.S., it may not be surprising that Bouvier’s day job is pure science fiction: he creates stunning concept art and illustrations for video games like Halo and Assassin’s Creed. While his concept art has gathered wide acclaim (he’s currently publishing a third book of his own illustrations), his photographic work has also flourished, garnering a significant following over on Flickr. We’ve featured his images several times right here on Colossal as part of our Flickr Finds series.

Currently based in Seattle, Bouvier first picked up a camera in the 1990s while in school, but it wasn’t until 2007 that he began shooting again in earnest. He has since amassed a collection of nearly two dozen cameras (he mentions he picked up a Lumix ZS40 just yesterday), all of which he experiments with as he explores locations around California, Washington, Oregon, Mexico, and France with his family who often appear as subjects in his surreal photos.

It was nearly impossible to make a selection of work for this post, so I strongly urge you to click this link, grab some coffee, and then press the right arrow on your keyboard about 1,100 times. You won’t regret it.